About 2048

The story behind the addictive sliding puzzle game

Game History

2048 was created by Gabriele Cirulli in March 2014. The game was built in a single weekend and quickly became a viral sensation, with millions of players worldwide.

The game was inspired by 1024 by Veewo Studio, which itself was based on Threes! by Asher Vollmer. 2048 simplified the gameplay mechanics and made them more accessible, leading to its massive popularity.

The original game was released as open-source on GitHub, leading to countless variations and implementations across different platforms.

🎮 Gameplay Mechanics

2048 is played on a 4×4 grid where players slide numbered tiles. When two tiles with the same number touch, they merge into one tile with their sum. The goal is to create a tile with the number 2048.

What Makes It Addictive?

Simple Rules: Easy to learn, hard to master
Quick Sessions: Games last 5-15 minutes
Strategic Depth: Requires planning and spatial reasoning
Satisfying Merges: Combining tiles feels rewarding
Always Improvable: There's always a better strategy to learn

💎 Our Implementation

This version of 2048 is built with modern web technologies:

React 19 with TypeScript for type-safe development
Material-UI for polished, accessible components
CSS Animations for smooth tile transitions
LocalStorage for saving your best score
Responsive Design for mobile and desktop play

Features

✓ Smooth animations and transitions
✓ Touch gestures and keyboard controls
✓ Undo functionality
✓ Best score tracking
✓ Mobile-optimized gameplay
✓ Accessibility support

👏 Credits

Original 2048: Gabriele Cirulli
play2048.co | GitHub

Inspired by:
• 1024 by Veewo Studio
• Threes! by Asher Vollmer

This implementation is part of bettagames.io - a collection of classic puzzle and strategy games built with modern web technologies.

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