About 2048
The story behind the addictive sliding puzzle game
Game History
2048 was created by Gabriele Cirulli in March 2014. The game was built in a single weekend and quickly became a viral sensation, with millions of players worldwide.
The game was inspired by 1024 by Veewo Studio, which itself was based on Threes! by Asher Vollmer. 2048 simplified the gameplay mechanics and made them more accessible, leading to its massive popularity.
The original game was released as open-source on GitHub, leading to countless variations and implementations across different platforms.
🎮 Gameplay Mechanics
2048 is played on a 4×4 grid where players slide numbered tiles. When two tiles with the same number touch, they merge into one tile with their sum. The goal is to create a tile with the number 2048.
What Makes It Addictive?
• Simple Rules: Easy to learn, hard to master
• Quick Sessions: Games last 5-15 minutes
• Strategic Depth: Requires planning and spatial reasoning
• Satisfying Merges: Combining tiles feels rewarding
• Always Improvable: There's always a better strategy to learn
💎 Our Implementation
This version of 2048 is built with modern web technologies:
• React 19 with TypeScript for type-safe development
• Material-UI for polished, accessible components
• CSS Animations for smooth tile transitions
• LocalStorage for saving your best score
• Responsive Design for mobile and desktop play
Features
✓ Smooth animations and transitions
✓ Touch gestures and keyboard controls
✓ Undo functionality
✓ Best score tracking
✓ Mobile-optimized gameplay
✓ Accessibility support
👏 Credits
Original 2048: Gabriele Cirulli
play2048.co | GitHub
Inspired by:
• 1024 by Veewo Studio
• Threes! by Asher Vollmer
This implementation is part of bettagames.io - a collection of classic puzzle and strategy games built with modern web technologies.